Instead of the large original Simon, [Ben] is using a key chain version of the game: much smaller, and much easier to build a device to sense the lights and push the buttons. The arms are made ...
The team of [Michael] and [Chimdi] from Cornell’s Designing with Microcontrollers (ECE 4760) Fall 2023 session designed a version of Simon Says on an ... a working game. We can only speculate ...
When Simon's Quest dropped on the NES in 1988, many gamers were confused. The gameplay mechanics of the original Castlevania ... when what resulted was an amazing game full of an inordinate ...