It was recently revealed that Gege Akutami, the mangaka of Jujutsu Kaisen, uses 3D models to assist him in his drawings. He ...
The Witcher universe, created by Andrzej Sapkowski and brought to life in books, games, and the Netflix series, is a world of ...
R etro games may not have the same graphics or quality-of-life features as modern titles, but it’s hard to beat some of the ...
Capcom is experimenting with generative AI to create the "hundreds of thousands of unique ideas" needed to build in-game environments.
The march of generative AI continues to set new milestones for creative tools. After AI image generators and video generators ...
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Tekken 8 Version 1.11 is here; the final update before Season 2 begins It nerfs guest character Clive Rosfield ... changes and improvements before the game's Season 2 content kicks off in Spring ...
Open the 'Actor' Scene and replace the 'Skeleton' node with your own character skeleton. If you have to delete the placeholder children for this just add new MeshInstances again and name them the same ...
First we need to create different headposes for our 3D character and import them as seperate animation tracks inside Godot. We pose and keyframe the bone(s) of our character for each extreme look ...