OK Ubisoft, I'm excited for Assassin's Creed Shadows. I honestly did not see that coming. When Shadows was announced three ...
Ubisoft Quebec seems poised to be the first to pull together Assassin's Creed's disparate eras, but we've been here before and it's routinely not worked out.
Stealth is a huge part of Assassin’s Creed, and after trying out Shadows for eight hours, this is going to be the best stealth of the franchise.
After almost seven hours with Assassin's Creed Shadows, it's an impressive and bold step forward for the open world series ...
Assassin’s Creed Shadows is even more of an RPG than Origins, Odyssey, and Valhalla. It’s been the better part of a decade ...
Ubisoft has detailed the various steps it took to improve Assassin's Creed Shadows during the game's high-profile ...
From our time sneaking through Assassin's Creed Shadows' fortresses, taking in the sweeping vistas of the open world of feudal era Japan, and pulling off slick combat finishers, we got to see just how ...
The lack of flexibility in when you can change characters reads as an intentional design choice, as if Shadows is denying you the chance to have as much fun in the sandbox as you’d like. The titular ...
We went hands-on with Assassin's Creed Shadows, spending nearly four hours in Japan. And Yasuke feels the most different the series has been in years.
Having spent four hours with Assassin's Creed Shadows, we reckon it's familiar Creeding with a wonderful world, and a dual protag system that just about works.
Shadows combines the openness of Odyssey and Valhalla with the urban density and verticality of classic Assassin's Creed. Here's a look at the game ahead of its March 20 release.
Previously known by the code name Assassin’s Creed Red ... most asked question was related to the game’s length, which was compared to Origins, Odyssey, and Valhalla, but we got a new detail ...