Assassin's Creed Shadows has been delayed many times, but the action RPG is finally in a good state as evidenced by our recent hands-on preview. The upcoming sequel will take play ...
Ubisoft's previously announced Assassin's Creed Infinity platform is now the Animus Hub, which will launch inside Assassin's ...
Assassin's Creed Shadows game director Charles Benoit talks world-building, balancing combat and stealth-based gameplay, and ...
After almost seven hours with Assassin's Creed Shadows, it's an impressive and bold step forward for the open world series ...
OK Ubisoft, I'm excited for Assassin's Creed Shadows. I honestly did not see that coming. When Shadows was announced three ...
Ubisoft Quebec seems poised to be the first to pull together Assassin's Creed's disparate eras, but we've been here before and it's routinely not worked out.
It took me all of five minutes with Assassin’s Creed Shadows to get it: We’re so back, y’all. Also: You get a grappling hook.
Ubisoft has detailed the various steps it took to improve Assassin's Creed Shadows during the game's high-profile ...
Stealth is a huge part of Assassin’s Creed, and after trying out Shadows for eight hours, this is going to be the best stealth of the franchise.
Having spent four hours with Assassin's Creed Shadows, we reckon it's familiar Creeding with a wonderful world, and a dual protag system that just about works.
We went hands-on with Assassin's Creed Shadows, spending nearly four hours in Japan. And Yasuke feels the most different the ...
From our time sneaking through Assassin's Creed Shadows' fortresses, taking in the sweeping vistas of the open world of feudal era Japan, and pulling off slick combat finishers, we got to see just how ...