Shadow Labyrinth producer Seigo Aizawa shares how the team transformed Pac-Man into an edgy 2D action platformer with Metroidvania elements.
Seigo Aizawa walks us through how Shadow Labyrinth’s twisted take on Pac-Man came to be and what it means for the beloved ...
Shadow Labyrinth is a truly unexpected Pac-Man adventure, but it may not be as striking as it seems if one understands the ...
Bandai Namco revealed a new Pac-Man game at the Game Awards 2024, but it’s probably not what anyone expected. Shadow ...
It was the beginning of a journey to not just learn about Max, but about how our histories shaped us, and the ghosts we ...
The final visit from the trio of Christmas ghosts takes Ebenezer Scrooge to a future—his possible future if he maintains his ...
Capcom has announced Onimusha: Way of the Sword, the first new Onimusha game since the original 2001 PS2 version was ...
While the team is staying tight-lipped on specific details (Aizawa wouldn’t confirm if the arcade game’s iconic ghosts ... that Shadow Labyrinth was the perfect game to celebrate Pac-Man ...
You don’t seem to control Pac-Man in Shadow Labyrinth. You play a lanky human warrior instead, with Pac-Man floating along behind like a Chinese lantern. It appears that if you feed him up, he’ll do ...
Robert Eggers’ Nosferatu may boast a 132-minute runtime and nearly a decade of time spent in development, but it represents ...