GREENVILLE — Brethren Retirement Community and EverHeart Hospice are excited to announce the return of their highly successful Designer Purse Bingo, now in its second year. This much-anticipated event ...
A couple of weeks ago I made the trek to the Ubisoft Australia Offices to play “work in progress” of their upcoming Assassin’s Creed Shadows. The version included the Prologue setting up the story of ...
A technical director for Capcom has created a program that uses generative AI to create "ideas." No, it's not exactly what you think; in this case, Capcom wants to use Ai to help create objects for ...
Capcom is experimenting with generative AI to create the "hundreds of thousands of unique ideas" needed to build in-game environments.
From straightforward simplicity to sleek and modern, the logos for the Super Bowl are incredibly recognizable.
Assassin's Creed Shadows game director Charles Benoit talks world-building, balancing combat and stealth-based gameplay, and ...
The third entry in the Doom reboot series is out soon but will the controversial changes to its design make it better or worse than its predecessors?
The 80 percent of developers working on PC projects in this year's survey is by far the highest mark for any platform dating ...
Everyone keeps their cards close to their chest. That said, here are the six most popular conspiracies that viewers think might be revealed before the final showdown: Two contestants who people ...
Shadows combines the openness of Odyssey and Valhalla with the urban density and verticality of classic Assassin's Creed. Here's a look at the game ahead of its March 20 release.
During our time getting hands on Assassin's Creed Shadows, we got the opportunity to sit down with the game's Level Design Director, Luc Plante and Associate Producer, Cassandra Poon for an interview.
Ubisoft Quebec seems poised to be the first to pull together Assassin's Creed's disparate eras, but we've been here before and it's routinely not worked out.