Fans of Diablo 4 are convinced that forgotten keyart shown at an old Blizzcon event is actually a new class for the APRG.
That’s how art director John Mueller describes the process of creating a world as massive and as artistically cohesive as Diablo 4. It’s a game that isn’t meant to look and feel like high ...
The Science and Art of Loot Farming A seasoned Diablo IV player once said, "Loot farming in Diablo IV isn't just about ...