The use of everyday objects as weapons in The Last of Us adds realism, with limited durability increasing the stakes of combat. Implementing RNG (random number generation) in melee weapons would ...
All infected enemies in The Last of Us Part 1 are especially weak to fire. Having a Molotov Cocktail, for example, will be a basic requirement when you have to deal with stage-four Bloaters.
Naughty Dog has updated the PC version of The Last of Us Part 1 this week, offering support for AMD FSR3.1 Super Resolution ...